Noclip: The Story Behind Battlefield 3’s Divisive Campaign – Noclip
Noclip’s latest documentary features Danny O’Dwyer sitting down with Battlefield 3’s single-player lead designer David Goldfarb to unpack what made the campaign so divisive. They dive into each signature mission—from the jet-fueled “Going Hunting” and tank-heavy “Thunder Run” to the moody “Night Shift,” the intro level “Swordbreaker,” and the gritty Paris set-piece “Comrades.”
Along the way they chat about how Frostbite 2 shaped the game’s look and feel, the role of quick-time events, and what it was like remembering development years later. (Oh, and if you want to support more free game docs, yup—you know where the Patreon link is.)